All the Time |
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Any party member inside gets +2 Charisma |
You get advantage on Charisma checks when dealing with locals, mercenaries, or those "in the know" within the immediate area surrounding your establishment. |
Once per long rest you spend 5 minutes eating your establishment's food providing you with your current level + 10 in temporary health points. You lose this benefit once they are used or if you long rest. |
Downtime |
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3bp per week |
Your building is your sanctury. You provide food and lodging to all party members. Perhaps something on the side. Serving customers, your bartender and staff find information flows quite freely.
With future oppurtunity to create unique features that can provide consumable foods, beverage or services that provide benefits to your party or hurt your enemies.